Flagship: Coyote Stands 2002
- Players
- 2–4
- Play time
- 180 min
- Complexity
- Light 2.1 / 5 (9 votes)
Description
Contacton fringe human space raid fleet prowl star link valuable cargo genetically engineer survive fierce jungle world disparate raid tribe unify stand nation bid sovereigntyat distant outpost coyote station threat come human space search food live ship kirikin swarm arrive overqueen brood deep bridgewomb command ship see great possibility resource human spaceflagship briefingflagship expandable card game include player need play flagship include deck construction rule expert level commanderseach player select flagship commander fleet escort ship ship rip guide direct boarding attack attempt destroy enemy fleet player destroy enemy flagship winsenhance flagship experience flagship prometheus unchain command fleet heisenberg dynasty freeman followersintegrate flagship prometheus unchain.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2002
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