Description
Gens interesting civilization game innovative timing mechanism gentes pleonasm latin plural word great group human being eg tribe nation people singular gens game player role ancient people attempt develop build monument colonize found new city mediterranean seathe game play round consist phase action phase tidy era round new monument card enter game beginning round player personal player mat time track action marker sand timer marker action phase round player turn clockwise order conduct action turn action require action marker main board place time track depend information action marker pay money sand timer place time track free space time track pass remainder round number action player single round vary significantly example choose double sand timer instead single one action marker require money few sand timer single sand timer drop tidying phase double sand timer flip single sand timer marker stay round action buy new card common display build monument play card hand personal display victory point new option traineducate people buildfound city moneyto play card meet requirement print card have specific person personal board eg priest soldier requirement training ie get specific people important easy different type people left right personal player board space total type line merchant example marker count merchant space soldier space leave soldier educate fourth soldier move soldier marker forward fourth space automatically lose merchant marker push second spaceit crucial generate additional action specific function monument display city build city expensive create benefit end round provide new option take action acquire action marker gain sand timer marker insteadtry steady income avoid waste action money pay attention display common card new single game monument card shuffle randomly deck era ii iii collect identical achievement symbol card benefit increase victory point series symbol build city enlarge optionsthe difference deluxified regular editioninclude new cities expansiona foil stamp box oversized meeple normal sized meeple metal coin wood action token wood lock token wood hourglas token dual layer player board custom shape score tokensfolde space custom insert drawstre bag upgrade round token.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2017
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