Description
Time come tribe leave shelter head new land chief clan guide prehistoric people valley advantage environment pick hunt food discover big safe cavern upcoming winter gather tribe discover valleysapien short easytolearn tileplacement game prove deep gamer player personal game board represent valley play tile determine journey tribe prehistoric life scene aim gather food point plain forest valley shelter point reach cave mountain player turn consist step connect new tile personal pool tile play board connected scene need match placement earn food point connection earn shelter point cave reach provide special ability base connect scene choose new tile available common pool refill personal pool tilessapien rely instinctive dominolike mechanism improve interesting twist lay tile personal modular game board bring bit puzzle feel game have separate score food shelter know low matter determine win confront player interesting need dilemma include special power link different scene represent tile bring lot interaction choice.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2015
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