Cover of Great War at Sea: Pacific Crossroads

Great War at Sea: Pacific Crossroads 2010

Players
2
Play time
30 min
Complexity
Medium 2.6 / 5 (8 votes)

Description

Half th century united states japanese empire constantly plan naval war rise power believe navy fight way pacific ocean important clash take place island chain like mariana carolinespacific crossroad new introductory box game great war sea series base actual plan united states japan naval conflict close world war immediately player try seize hold basis enable stop american drive pacificwhile game intend new player s plenty old salt new ship like american battle cruiser design present battle cruiser americans fear japan acquire royal navy s lot naval warfare small package usher new edition series rulesthe xinch operational map cover water mariana caroline island coast northern new guinea player maneuver fleet map search aircraft submarine surface ship contact player move tactical mapthe tactical map generic blue field hexagon resolve surface combat ship maneuver fight gunnery torpedo factor player roll number dice accord shiprsquos capability hit result gunnery torpedo damage table result ship suffer damage engine hull armament combat system yield result rapidly historically accurate fashion give good balance fun insight.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Publishing details

Designers
No data
Publishers
No data
Year
2010

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