Description
Fantasy world dominate goblin blood moon rise sky new war begin new warlord raise armiesgosu play like hybrid race galaxy magic gathering player try recruit army goblin soldier hero magician class swing action player clan goblin represent game card goblin rank build army player recruit level goblin build goblin level ii finally level iii high level goblin play low level goblin clan goblin clan similar ability power mesh player tend specialize recruit rankseach turn player play new goblin activate goblin draw card pass activate goblin draw card player need spend activation token have start battle goblin special power come play recruit attack remove play place goblin ononce player pass player powerful army win battle player card hand battle lay force leave little hit late battle player win battle win gamereimplemente gosu tactic.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2010
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