Description
Zoocracy highly interactive language independent political strategy gameeach player lead animal party clever strategy good negotiation tactic successful trust animalistic instinct win election hold political office plot pressure government opposition end implement political goal winevery round parliamentary election campaign player spend food token different animal specie win vote parliamentary election parliament usually gets elect round player form coalition majority seat parliament obviously player well election result advantage negotiation possible weak party form coalition strong one player simply agree government office distribute political goal implementedin case government lose majority seat parliament possibility opposition leader initiate noconfidence vote current government successful vote need majority seat elect new governmentmoreover presidential election usually occur round direct vote winner take president implement political goal party advantagesfinally random event shake situation force player change plansdescription designer.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2019
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