Description
Kingmaker simulate war rose period sporadic civil war england rule weak mentally unstable king henry vi demoralize defeat france end year war encourage ambition richard duke york son countrys noble family large private army attempt gain control governmentthe game base premise powerful noble family lancastrian yorkist prince pawn great game gain control england player control faction military political power control influence royal heir support heir control king try heirsavalon hill complexity rating ah edition counter ariel counter.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1974
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