Cover of Forge War

Forge War 2015

Players
1–4
Play time
60–180 min
Complexity
Heavy 3.8 / 5 (114 votes)

Description

Forge war player role blacksmith kingdom rife maraud harpy curse dungeon firebreathing dragon charge gather ore mine purchase weapon design market resource forge weapon adventurer quest fight everdeepening darkness adventurer successful return ore money reward player invest burgeon weaponsmithing empireat core forge war rewarding game aggressive investment occur acquisition quest quest management challenge player quest undertaken nt complete immediately instead progress turn difficult specific time interval player need add resource quest face failuregameplay cycle different phase round phase consist move piece hex grid maximize resource production second phase market phase feature action block mechanic gain access new weapon plan advantage final phase acquisition management quest select pool available card.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2015

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