Description
Player assume secret identity nationality start game object player collect necessary item nationality land winner square player need codebook disguise key password opponent guess identity win incorrectly guess player bluff purchase item nationality need win.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1992
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