Clash of Giants: Campaigns of Tannenberg and the Marne, 1914 2001
- Players
- 2
- Play time
- 180 min
- Complexity
- Medium 2.3 / 5 (47 votes)
Description
Clash giant contain separate game basic system cover famous battle opening phase world war tannenberg german victory halt russian offensive east prussia destroy russian nd army marne climactic battle germany attempt defeat france war week arguably tactical draw strategic defeat german army recoil gate parisdesigne eighttime charles s roberts award winner ted s raicer recent game gmts path glory develop krieg designer steve kosakowski clash giant system intend emphasize playability provide player proper historical feel game focus difficulty command group army system movement allowance army separately determine command rollclash giant include standard exclusive rule include rule paris taxi marne geman wireless intercept tannenberg size largehex map player aid card large counter unit division brigadessimple simplistic clash giant unique combat system base unit train equipment morale number tannenberg victory condition force side risk german player use advantage avoid crush superior russian number marne ally player successfully disengage rally french british army turn deliver powerful counterattack nt forget german win instantly paristhe battle clash giant good solo competitive play marne contain allied counterattack scenario addition campaign play afternoon tannenberg complete couple hour make perfect game time shorttime scale day turnmap scale mile hexunit scale division brigadesnumber player twocomponent fullcolor counter x fullcolor mapsheet page rulebook page battle book player aid card side dicefrom gmt games website.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2001
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