Cold War Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1946+ 2006
- Players
- 2
- Play time
- 150 min
- Complexity
- Medium 3.2 / 5 (9 votes)
Description
Cold war commander wargame allow recreate battle indochina war right present day miniature tabletop command company right division result hour suitable scale miniature mm right mm rebase requiredthe rule come page asize bind book color picture feature real miniature gaming table doublesided asized quick reference sheetthe main feature game include command system emphasize fog war simple effective manner mechanism casualty resolution rule infantry tank artillery aircraft helicopter missile engineer fortification flexible figure ratio mean base infantry represent section platoon minimal setup time simply assemble force play unique point system allow unequal force equal chance victory wellpresente army list nation cover conflict generic scenario suitable nation theater plus simple campaign system suitable solo player multiplayer game home club tournament doubleside quick reference sheet include supplement need play book.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2006
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