Description
Description game ludoartfragile design czarneacute graphic slew crate arrive wharf shanghai highly fragile cargo bring safety one warehouse quickly possible problem warehouse place plan perpetually send askew foreign chinese worker push crate nose player control team chinese worker use team fill warehouse crate point fragile cargo fragile mind eye strategistin game variant little luck add help thing.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Abstract.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2006
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