A Game of Thrones: The Board Game (Second Edition) 2011
- Players
- 3–6
- Play time
- 120–240 min
- Complexity
- Heavy 3.7 / 5 (1,571 votes)
Description
Game description publisherking robert baratheon dead land westeros brace battlein second edition game throne board game player role great house seven kingdom westero vie control iron throne use diplomacy warfare base bestselle song ice fire series fantasy novel george rr martin game throne epic board game military win power force use honey word coerce way throne rally townsfolk strategic planning masterful diplomacy clever card play spread influence westerosto begin game player receive army footman knight siege engine ship unit set order token necessary component player receive deck unique house card leader battle rival houseseach round game phase westeros phase planning phase action phase westeros phase represent special event daytoday activity westeros different westero deck denote different global action potentially affect playersthe planning phase important secretly assign order unit place order token face area control contain unit knight footman ship siege engine portion game emphasize diplomacy deduction trust alliance betray ally march player promise aid peace example promise bind result tense compelling negotiation end backstabbe worthy westerosdure action phase order resolve battle enter army meet combat secretly choose house card add strength battle finally house consolidate power area control use power future turn influence position court iron throne stand wildle hordesin addition feature update graphic clarified ruleset second edition game throne include element clash king storm sword expansion include port garrisons wildle card siege engine introduce welcome new innovation like player screen tide battle cardstide battle card optional mechanism bring element unpredictability combat represent erratic shift momentum war factor weather morale tactical opportunity combat player draw tide battle card communal deck value modify strength choose house card s card contain icon affect outcome battleall deliver new level intensity military engagementsexpande game throne board game second edition dance dragon game throne board game second edition feast crow game throne board game second edition mother dragon reimplement game throne game throne clash king expansion game throne storm sword expansion.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2011
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