Cover of Canterbury

Canterbury 2013

Players
2–4
Play time
90 min
Complexity
Medium 3.1 / 5 (66 votes)

Description

End th century ad king ethelbert kent establish old roman city canterbury new capital canterbury player represent saxon lord charge build city prosperous capital saxon lord use city meager starting resource build district canterbury provide key service citizensthe key service order basic prestigious water food religion defense commerce culture service provide structure build district structure provide high end service build basic service present district example saxon lord order construction chapel provide religion water food districta new structure build city city grow prosperous saxon lord jealously guard prosperity achievement benefit grow prosperity city city treasury grow city prosper saxon lord balance publicly scrutinize withdrawal treasury ambition building project city reach peak prosperity game end player individual prosperity win gameobject gameevery structure build canterbury provide prosperity point city saxon lord ordain construction city marker pass prosperity final round play game end player individual prosperity earn accolade king win game.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2013

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