Terakh: A Creative Strategy Game 2005
- Players
- 2–6
- Play time
- 120 min
- Complexity
- Medium 2.4 / 5 (27 votes)
Description
Say doubt terakh unique definitive pictorial overview game unusual component scifi theme war game abstract map dice drive combat magic card modify affect outcomesthe game designer suggest game hybrid risk magic gathering player agree description inadequate suggest light quick game focus combat reward offense close spirit nexus op regard blend wargame element particularly movement dicebase combat mix element abstract mixed element magic gatheringhome page httpwwwterakhcom.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2005
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