Down in Flames: Aces High 2008
- Players
- 2–6
- Play time
- 45 min
- Complexity
- Light 2.1 / 5 (47 votes)
Description
Flame tactical air combat card game release mid release computer game battlefront brian marr programming computer gamedown flame place player cockpit leader wingman enter combat aircraft play card gain advantageous position target fire gun send flamesthe game base unique actionreaction card mechanic card counter specific card card list card allow cancel make exciting card play forth playershellipplayer ldquoi play sight hit donrs stop yoursquore go downrdquo player ldquoi counter barrel rollrdquo player ldquoi react yoyordquo player ldquoyou get merdquoeach aircraft accurately simulate rating include performance maximum card hold horsepower maximum card draw turn burst time fire damage damage attack inflict airframe damage aircraft sustainthe air combat simulate positioning system allow aircraft advantage tailing disadvantage tail relation aircraft aircraftrsquos position determine aircraft bonus burst receive advantage tailingthe game use simple altitude system add vital aspect air combat aircraft draw card dive discard card climbingthe game include light medium heavy bomber historical campaign gamesdown flame win award year continue favorite casual gamerscomponent color action card color aircraft card color rulebook color counter sheet counter color campaign sheetsfrom publisher website.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2008
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