Coral Sea Solitaire 2010
- Players
- 1
- Play time
- 240 min
- Complexity
- Heavy 3.3 / 5 (10 votes)
Description
Coral sea solitaire css purposedesigne oneplayer wargame cover aeronaval battle take place imperial japanese navy pacific warcss base game system world war number solomon campaign significant difference owe small scale operation systemic necessitate inherent solitaire design player control ally force game system control japanese force player utilize force please structure rule japanese force move fight thehistorically strategic intelligence good term identify japanese force intention consequently player certain edge ijn insofar general knowledge location objective major ijn task group thatthe game map show coral sea adjoining water island basis hexagon map represent mile opposite game turn represent hour aircraft strength point represent aircraft depend type pilot quality naval unit represent ship carrier battleship heavy cruiser ship unitsthe rule contain little word work mean experienced player finish game hour rule cover thing leadership random event reinforcement task force organization carrier operation surface combat shore bombardment transporting ground unit amphibious landing air basis antiaircraft fire fatigue night operation fog war scout alternative deployment panic.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2010
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