Description
Day dead highly strategic card game turn friend necromancer summon good team undead fighter turn yoursquoll name super grand master highly coveted extremely descriptive titleat start game necromancer give hand contain card represent eccentric collection skeleton zombie vampire ghoul spook turn select weird character send field opponent fun begin fighter pair fight death normally sort thing dangerous undead durable spirit thingwinner score point loser flip face undead resilient lose fighter reassemble time turnrsquos battle donrs think lose fighter well turn pull line turn spirit spirit ultimate fan boost power fighter spirit let replace weak fightersstrategy day dead center positioning play right place fighter champion hand favorite fighter total failure stubborn pull lose matchup stay flexible bury competitionturn order summon bring new card field new slot open turn new slot open field player turn player take card hand place fall fighter new slot turn current spirit card place play new card fighter start undeath spirit face slightly field spirit rotate degree special consider card play remember card play turn final turn allow break rule choose card want field active flip card field face spirit itrsquos field itrsquo watch considerable interest player choose unearth card spirit resolve effect yoursquore ready fight fighting fighter work fight resolve start new slot go old fight affair follow rigid rule aware spirit player affect outcome fight use effect start player priority counter fighter use effect fighter use effect ableif player double card spirit use fighterrsquos effect immediately use add power add print power fighter bonus accumulate effect spirit remember player power card spirit power fight compare power higherpowere fighter declare winner event tie fighter consider winner stay active lowerpowere fighter declare loser flip face fall loser spirit fighter lose fight turn want try new pull line turn spirit fight reward gain victory point score victory point player score victory point equal print power value active fighter fall card score point use score board track pass priority player currently priority counter pass player turn player able use effect turn win end turn winner declare victory point amazing person.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
The source lists no categories or mechanics.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2012
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