Description
Want grab game figure caramba grab away quick end roundeach player special dice black side blue red start round black blue red token place middle playing area start roll dice rerolle whichever dice desire ve meet goal presumably have dice color grab token center table currently hold round end token claim knock time table hold black token advance cube space scoring track blue red token advance cube space respectivelywhoever circle scoring track win.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
The source lists no categories or mechanics.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2017
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