20th Century 2010
- Players
- 3–5
- Play time
- 120 min
- Complexity
- Medium 3.0 / 5 (135 votes)
Description
Th century country strive develop improve way financial leader center learn science commerce serve propel nation future kind future growth produce waste great advance come great cost environment country mitigate inevitable ecological catastrophesyour goal build land free garbage pollution land environment healthy economy consider country truly developedthe game consist round oversee urbanization country land produce income produce scientific research improve quality life research allow discover new technology shape way nation develop science help avert ecological catastrophe end round land provide money research need deal challenge roundyou accumulate point round base nationrsquos quality life end round score bonus point certain aspect countryrsquos development end round score bonus point base countryrsquos income research environmental quality player point win having build country high standard livingfrom czech games edition website.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2010
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