Description
Timeline hip pocket games series include deck card additionally player need pawn common supply marker different color card form timeline allow player forth history find cheap commodity sell profit course time travel shift timeline market commoditiesthe card pathway left right side cross waypoint represent commodity sheep necktie picassos suggestion designer pretty abstract pick cheaply point timethe object score point pick commodity sell point timeline worth obscene amount money pick commodity change timeline subtle way game mean move card slight disconnect current pathway connect new pathway.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Abstract.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2003
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