WarCraft: The Board Game 2003
- Players
- 2–4
- Play time
- 120 min
- Complexity
- Medium 2.8 / 5 (263 votes)
Description
Computer classic come table publishers fantasy flight game blizzard entertainment present official warcraft boardgame player command army night elve human orcs undead seek harvest gold wood build strong village set conquer destroy warcraft boardgame feature adaptableexpandable geomorphic board exciting component innovative lsquocommandmovementrsquo system simulate realtime action excitement warcraft warcraft base computer game series player take faction human orcs night elf undead play cooperatively human night elve alliance orcs undead secondthe game set modular board depict resource victory point location player town hall game player need harvest resource build unit building use army defeat opponentseach turn player exist unit harvest gold lumber worker deploy unit board build previous turn finally spend resource unit building outpost player access unique deck experience card draw event like battle later special effectsa player win eliminate opponent accumulate total victory point.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2003
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