Description
China experience great economic expansion history ming dynasty silver trade america europe onward china profound effect world economy consider beginning global economyin china social mobility lead growing city especially low yangtze area time responsible main production wheat country addition wheat rice crop like tea fruit sugarcane grow large scale immigrating peasant change profession merchant artisan people countryside employ private state run factory produce commodity like paper porcelain refine sugar silk textilestrade commerce thrive liberalized economy aid construction canal road bridge ming government ming china see rise merchant clan own large amount wealthin yinzi yiacutenzi mean silver player represent merchant clan develop part china late ming period early th century km yangtze river reach china seathe player plant crop sell good rural urban market develop raw material build upgrade factory sell good ship wait port order reach port player need improve river transport capability yangtze.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2019
Buy this game
Look for it on Amazon. We link to a search, so check that it's the edition you want; prices and availability vary.
This is a little-known game, so it may not be sold on Amazon.
Affiliate links: if you buy through them, TablePick earns a commission at no extra cost to you. As an Amazon Associate I earn from qualifying purchases.