Description
Game player cold war give command economic military intelligence force contemporary world major power dare seize political military economic control world possible obstacle way opponent bag dirty trick play equal stake world region claim cold war design easy learn fun play hard win.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1984
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