It's Alive! 2007
- Players
- 2–5
- Play time
- 15–30 min
- Complexity
- Light 1.6 / 5 (131 votes)
Description
Turn nineteenth century mad scientist europe compete infamy create life power alchemy raw material provide dubious supplier anatomical trade harness lightning service motley crew unattractive servant alive race collect body part need create monster bring life unfortunately local peasant particularly clumsy tend die freak farming accident dubious gentleman rarely find cadaver sufficiently good condition instead offer part manage salvage turn buy offer sell anatomist meager profit auction try well deal rip opponent lucky coffin weakling clerk cadaver lieu strapping villager body involvement macabre trade invoke villager wrathreimplement reimplemente menorah game.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2007
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