Description
Venetia player compete prosperous influential noble family history serenissima republic rise ninth century decline fall eighteenth player golden age build city queen mediterraneaneach player control patrician household vie power influential family gain clout fortune ie victory point family extend influence outside city send representative foreign market authority spread power venice increase accordingly distant town port fall sway serenissima meantime player compete inside city coveted title doge head government spend resource ducati money gain popularitybut hegemony venice mediterranean threaten enemy republic face rise compete power rival seafaring republic genoa crown aragon west eastern roman empire turk east century century player struggle rise fall republic venicevenetia play epoch rise apogee struggle power track board record passage time venice start game rise game end struggle epoch complete player score vps end epoch player high score end game win.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2013
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