Description
Inbetween game player compete protect devour inhabitant upsideville tugofwar human creature dimensionsdure game inbetween creature player try devour inhabitant upsideville draw deeply home dimension town player try increase safety inhabitant human dimension secure creaturersquos depredation player turn play card ability draw character dimension time try increase awareness opponent enhance powerful onetime ability affect gamersquos outcome route victory inbetween player win draw character dimension increase awareness high levelthe fate upsideville hand player town people able win walk peacefully darkness triumph horrifying creature walk freely alley.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2017
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