Description
Bee discover economic queen believe sell honey bear badger woodland creature find peace prosperity spring arrive time build hive find nectar honey time set shophoney buzz worker bee placement game player expand personal beehive draft honeycomb tile grant action trigger game tile represent different action tile lay complete certain pattern ring action trigger order player choose tile draft turn trigger time point game depend player place beeple beemeeple build hive honey business efficiency queena continually expand hive ll forage nectar pollen honey sell different variety bear market host honey tasting attend queen court s nectar find wo nt easy player scout nectar field pay attention player search try deduce location nectar need.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2020
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