Cover of Amber

Amber 2012

Players
2–6
Play time
30 min
Complexity
Light 1.7 / 5 (30 votes)

Description

Kingdom take coastal region give land new baron quickly realize true wealth new region amber caravan come farth corner world peasant nearby village collect amber buy merchant distant land baron know profit amber trade powerful ruler new landsin amber player role baron goal build trade route connect castle village amber collect baron castle trade end player build road wilderness place tile turn share playing area allow buyer reach source amber buyer use road important suitable connection road network build baron castle connect great number village castle rich respected lord new land.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Publishing details

Designers
No data
Publishers
No data
Year
2012

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