Fleets 2025: East China Sea 2008
- Players
- 2
- Play time
- 60 min
- Complexity
- Light 1.9 / 5 (9 votes)
Description
Publisher blurb sailing fleet east china sea victory point game launch chris taylor design blue water adventure highstake lsquopolitical pokerrsquo center dare air naval engagement modern fleet united states china taiwanese flash point east china sea ignite crisis brink spin control player nerve skill require hunt oppose force inflict sufficient military damage break political ldquoblink firstrdquo downin lowtomoderate complexity wargame great concern modern naval warfare handle fine design elegance highlight asymmetrical force system tactic side lethality modern weaponry deep strategic puzzle wild military political action simulate simple use fastaction card play lot dice fleet east china sea nautical thrillride tomorrowrsquos headline bud admiralsage age upcomplexity solitaire suitability scale unit major ship escort squadron plane turn half daygame componentsbull page color rule basic admiral level page color example play page notesbull page scenariosbull color diecut twosided game piecesbull lsquoactivityrsquo cardsbull x color game mapbull player aid sheet buy microbadge.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2008
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