Cover of Devil Bunny Needs a Ham

Devil Bunny Needs a Ham 1998

Players
2–5
Play time
30 min
Complexity
Very light 1.2 / 5 (72 votes)

Description

Wacky cheapass title player sous chef try floor skyscraper scale outside maniacal devil bunny hop mad lust blood thinking hell ham knock yeah right whateverthe game board rectangular grid represent building start space goal dotted line near represent critical height furthermore special space side building represent fear move cheapass games signature humor fear include spiders wesley snipes in basic game player control souschef turn player roll sixside dice roll souschef building horizontally upwards diagonal player voluntarily building roll devil bunny token move high souschef board knock souschef vertically knock player control opt catch fall souschef place token space immediately player able catch sous chef offer help chef crash ground chef fall height marked line board chef safe restart climb start chef line chef dead leave player few token win player earn point order chef arrive weighting player second thirdplace chef beat player firstplace dead nonscoring chefvariant include ignore effect fear space normally cluster player center column souschef token playerin great game create boxed edition upgrade component.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Publishing details

Designers
No data
Publishers
No data
Year
1998

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