Flintlock: Black Powder, Cold Steel - Volume I: Carolina Rebels 2008
- Players
- 1–2
- Play time
- 120 min
- Complexity
- Heavy 3.3 / 5 (8 votes)
Description
Game discontinuedflintlock companylevel american revolution gaming scale c yard hex man counterunit system emphasize limit command training discipline milieu linear style warfare prenapoleonic era addition use unusual set mechanic resolve shock combat troop close order spread well fire possibility pro con riflearmed american militia dragoon force exert influenceflintlock design quick learning easy play game rule short cover aspect battle micro level playing time hoursthe battle choose highlight small unit tactic grueling southern campaign side ample opportunity watch learn practice emphasis formation great commander war nathanial greene daniel morgan lord cornwallis infamous capable banastre tarleton actionthe scenariobattle army thousand man include camden august lord cornwallis stand confront large force horatio gate rebel militia disintegrate gatesrsquo army route major british victory cowpen january daniel morgan conduct masterful tactical battle defeat banastre tarleton destroy dreaded british legion major victory war guilford courthouse march nathanial greene outnumber lord cornwalli british field heavy loss retrospect greene claim strategic success hobkirkrsquos hill april nathanial greenersquo marylander fail stand concerted charge lord rawdonrsquo small well discipline army.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2008
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