City Tycoon 2011
- Players
- 2–5
- Play time
- 60–120 min
- Complexity
- Medium 2.8 / 5 (83 votes)
Description
Game description publisherin city tycoon player assume role businessman invest capital expansion city main purpose increase standard living happiness citizen reach range project city council want achieve lack fund skillfully select plan available space deciding project money spend expand city compete title peoplefriendly companydure play game board expand player lay tile tile represent piece city district need provide electricity water exchange receive benefit tile require supply luxury good generate point happiness hospitalresource common buy player power station waterwork resource unlimited use plan mind pay opponent transport raw material district owngame play city tycoon pass stage building large impressive time require resource give well benefit player quickly notice relation choose possible strategy develop investment example focus make money construct scoring building exclusion strategy plus minus action player force expand new direction change tactic.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2011
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