Description
Solitaire game base gulf war iraqi unit reaction program possible lose take careless chance cause excessive friendly casualty win actual campaign make difficult need explicitly manage flow supply ally combat unit difficulty game add play replay valuephase line smash handle number aspect gulf war realistic sensitive manner fratricide issue include game mechanic discuss historical note include gamethe game box heavy historical note include game extra include optional rule player add complexity have coordinate player use limited supply route coordinate attack.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1992
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