Flying Circus: Tactical Aerial Combat, 1915-1918 1972
- Players
- 2–6
- Play time
- 90 min
- Complexity
- Medium 2.7 / 5 (6 votes)
Description
Plane plane combat age knight air movement combat rule permit recreation dogfight characteristic period famous aircraft include use scenario fokker iii dr d viii albatross pfalz sopwith camel spad nieuport se aircraft type customize control card track speed ammunition damage climb streamlined version rule provide introduce player tactical aerial simulation spis air combat game originally publish magazine game strategy tactic magazine facet game mechanic later air game spitfire foxbat phantom counter.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1972
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