Warhammer 40,000 (Third Edition) 1998
- Players
- 2–6
- Play time
- 30–120 min
- Complexity
- Heavy 3.5 / 5 (205 votes)
Description
Warhammer tabletop miniaturebase war game set dystopian future usually play player theoretically number player participate onceplayer choose number faction warhammer universe example include humanitys defender space marines imperial guard nearly extinct race eldar allconsume tyranid corrupted oncehuman force chaos race subgroup flavour example chapter space marine specialisation whilst chaos army worship wargod khorne look different worship pleasure god slaaneshplayer select army base miniature ensure balance miniature assign point value value rise optional upgrade player usually agree point limit army play similarly player agree rule victory condition specific scenarioeach turn proceed phase cover movement melee combat range combat forth game board player purchase scenery physical measurement determine movement weapon range dice calculate damage morale effectiveness physic power special scatter dice calculate random quasirandom event movement gas cloud firegame usually specify number turn player accumulate victory point achieve preset goal destroy enemy miniature winnerexpansion new army regularly release warhammer new edition game release roughly year.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1998
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