Cover of Neuland

Neuland 2004

Players
2–4
Play time
60–120 min
Complexity
Heavy 3.7 / 5 (149 votes)

Description

Neuland game logistic plan beginning game land lie undeveloped series blank hex represent mountain forest grassland player win build prestige property allow place family coatofarm board place coat arm winsto use building require player correct raw material sword cloth example coin paper material need basic material iron ore coal backward basic element food wood stoneto cull material land build building stonecutter hut smelter coin manufactury board building player build thema player nt collect resource safekeepe settler catan keythedral instead resource claim building player current turn nt resource spoil remove boardessentially challenge game plan logistical supply chain allow process resource efficiently build prestige property fast perfect information game one opponent scheme place worker interrupt supply chain possibly cause resource spoil make player start zero againneuland interesting innovation time track mechanism player action turn turn frequently forwardplan order long turn nearly action instead ordinary maximum tenneuland originally publish eggertspiele republish zman significant rule change majority bgg user strongly prefer original eggertspiele rule heavily recommend rule rewrite file available download bgg come nd edition nearly incomprehensible.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2004

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