Description
Player strive find dynasty crown suzerain realm card game medieval empire building courtship conquest empire pyramid level build play empire card add counter take spoil war begin game single ruler locate level card represent initial treasury round player play card pass player pass player war player player avoid famine plague peasant revolt war neighbor try build empire d princeprincess influential family produce heir produce couple win game play well player.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1993
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