Cover of Arcadia: The Wyld Hunt

Arcadia: The Wyld Hunt 1996

Players
1–5
Play time
30 min
Complexity
Light 2.2 / 5 (13 votes)

Description

Starter pack booster rule need buy booster play withfrom marketing standpoint game sell purchase box card play buy character pack story pack find playin character pack character stand card need unique character stat resolve savvy combat add point spend upgrade character upgrade type card call merit vary cost ability generally boost attribute advantage special skill available character ally friend travel add skill help art magic ability help way treasure item carry help find journey want add point character add flaw worth negative point add point flaw seven point merit add come flavor curse represent special liability character enemy represent individual race great hatred meet fight advantage weakness usually affect stat create character adventurein story pack find league create map league terrain type type cost enter leave special affect attribute recover rest story pack find quest card quest card tell try achieve quest attribute experience point receive quest achieve total point waylay allow qu total point treasure seed victory condition require complete quest find waylay card story pack indicator tell terrain allow play point rating apply quest waylay rating waylay test pass fail waylay dire consequence delay turnit simple game play way twice long booster mix thing.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Publishing details

Designers
No data
Publishers
No data
Year
1996

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