Cover of Bonfire

Bonfire 2020

Players
1–4
Play time
70–100 min
Complexity
Heavy 3.6 / 5 (191 votes)

Description

Bonfire source light energy warmth create guardian light order brighten city dark planet resident city take bonfire grant exploit personal gain disappoint guardian light retreat let bonfire extinguish citizen long live dark city force leaveyou group gnome live close city need light bonfire miss try visit city learn ignite bonfire visit guardian light holy island ask task prove good complete task reignite extinguish bonfire manage earn great trust guardian manage brighten city win gamethe engine bonfire threecoloured tile puzzle player board manage place colour adjacent receive action tile specific kind allow specialize certain type action pursue different strategy use tile perform follow action ship island receive task island spend resource invite guardian light city trigger procession guardian city gain resource add landscape tile city procession place recruit gnome gain special ability victory point find support bonfire gain portal resource action tilesyou play turn order fix number task solve player turn final scoring receive point complete task bonfire improvement portal landscape guardiansmdashdescription publisher.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2020

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