Cro-Magnon 2007
- Players
- 3–12
- Play time
- 50 min
- Complexity
- Very light 1.2 / 5 (15 votes)
Description
Kind themed time up game adopt eccentric habit tribe evolve fail wacky environment rediscover ancestral skill chacoal sketch primitive speech mime modeling help member tribe guess word ahead adventure primal instinct dormant let lead victory hominid play one role evolve correctly stage homo sapiens win gamethe game contain game board descriptive tribal card wutzdat card timer charcoal stick model clay list primitive vocabulary fact booklet rule book.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
The source lists no categories or mechanics.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2007
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