...and then, we held hands. 2015
- Players
- 2
- Play time
- 30–45 min
- Complexity
- Light 1.8 / 5 (55 votes)
Description
Hold hand cooperative game find balance win player complete objective reach center boardthe player turn try fulfill current common emotional objective discard emotion card node node verbal communication empathize consider situation make movea player use card partner cause partner unable player lose game end move node node balance shift able refill handthe game feature cardsplaying mechanism player change perspective reveal new set optionsthe player win meet center balanced state turn difficult rewarding achievedand hold hand feature art beloved french illustrator marie cardouat know art find beautiful game dixit steam park marrakech.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Abstract.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2015
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