Description
Japan sengoku ldquowarre statesrdquo period approx player assume role great daimyo lead troop conquer province japanese islandseach daimyo possible action develop kingdom score point round player decide action play province battle ensue oppose army unique cube tower play lead role cube represent troop side throw fall win immediately own province temple theater castle mean point score tally whichever daimyo high number point end game shogunshogun base wallenstein game system game international edition languageindependent component languagedependent rule bookletsreimplement wallenstein.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2006
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