First Blood: Second Marne, 15 July 1918 2008
- Players
- 2
- Play time
- No data
- Complexity
- Light 2.0 / 5 (10 votes)
Description
Blood second marne july twoplayer wargame lowtointermediate complexity simulate final day world war western german hold strategic initiative day german high command nt understand soon fully finally defeat know offensive solution war long available german player generally offensive try cross marne river exit unit southward map surmelin valleythe game turn fb represent roughly hour operation german begin cross marne operation conduct slow condition early morning darkness game turn represent minute depend intensity tactical action take place turn daylight battle unfoldson unit maneuver infantry platoon static heavy weapon emplacement represent dugin presite heavy machinegun andor mm gun one pounders the german unit organize reflective chaos create intense aerial heavy artillery bombardment conduct north bank marshalling area bridge german unit represent ad hoc mixed tactical formation primarily storm trooper infantry range size section squad company german selforganize leave complete chaos riverbank move semichaos actual battlefield hexagon map represent yard opposite sidethe reverse side unit game carnage present depiction human wreckage remain unit small size eliminate combat unit suffer fate player simply turn place carnage show upward hex elimination flip carnage side unit permanently cease units game purpose serve reminder recent horror take place locationcarnage marker combat effect stack value presence hex generate extra movement cost living unit enter andor pass kill field alternatively taste nt run appreciation carnage choose ignore reverse side unit simply remove unit traditional offmap dead pile suffer elimination.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2008
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