Description
Pirate king game player role pirate captain player sail caribbean try pirate king smuggle cargo capture territoriesplayer set sail choose far like turn roll d determine far roll low high cause player overshoot undershoot target good roll hit player right want player land territory choice action capture port pay owner dock fee attempt wr control port current owner player draw card good bad effect pirate booty captain log space space effect player player gain point hold territory have great treasure defeat commodore game player point.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2006
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